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Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1600 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1610 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1620 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1630 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1640 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1650 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1700 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1710 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1720 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1730 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1740 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1750 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1800 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1810 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1820 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1830 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1840 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1850 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1900 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1910 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1920 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1930 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 1940 UTC
Fire Temperature - RGB used to highlight fires - 06 Sep 2026 - 2000 UTC
Fire Temperature key:
1 - Warm fire 2 - Very warm fire 3 - Hot fire 4 - Very hot fire 5 - Burn scars 6 - Clear sky: land 7 - Clear sky: water/snow/night 8 - Water clouds 9 - Ice clouds
Fire Temperature RGB allows the user to identify where the most intense fires are occurring and differentiate these from "cooler" fires. The RGB takes advantage of the fact that from 3.9µm to shorter wavelengths, background solar radiation and surface reflectance increases. This means that fires need to be more intense in order to be detected by the 2.2 and 1.6µm bands, as more intense fires emit more radiation at these wavelengths. Therefore, small/"cool" fires will only show up at 3.9µm and appear red while increases in fire intensity cause greater contributions of the other channels resulting in white very intense fires.